GNU bug report logs -
#33608
Blender graphical interface broken since core-updates merge
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Reported by: Leo Famulari <leo <at> famulari.name>
Date: Tue, 4 Dec 2018 07:13:01 UTC
Severity: normal
Merged with 33882
Done: Leo Famulari <leo <at> famulari.name>
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Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):
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Since the core-updates merge, Blender's graphical UI is blank. I've
attached "good" and "bad" screenshots of to illustrate the problem.
[blender-good.png (image/png, attachment)]
[blender-bad.png (image/png, attachment)]
[signature.asc (application/pgp-signature, inline)]
Merged 33608 33882.
Request was from
Leo Famulari <leo <at> famulari.name>
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(Thu, 27 Dec 2018 04:52:01 GMT)
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Message #10 received at 33608 <at> debbugs.gnu.org (full text, mbox):
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I haven't investigated this bug any more, although another bug was filed
on the subject at <https://bugs.gnu.org/33882>, with some more info.
I built a package of Blender 2.80 beta, and the patch is attached. The
program runs and looks okay, but I didn't actually try to do any work
with it yet, and the package may or may not need some tweaking. Help
wanted :)
To quote the Blender project's statement about 2.80 beta [0], "Blender 2.80
is under development. We do not recommend using Beta versions in
production, there are still many bugs and data loss is not likely but
still possible. Always backup your files."
[0] https://www.blender.org/2-8/#try-it-yourself
[0001-WIP-Blender-Update-to-a-beta-release-of-2.80.patch (text/plain, attachment)]
[signature.asc (application/pgp-signature, inline)]
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(Sat, 05 Jan 2019 18:08:02 GMT)
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Message #13 received at 33608 <at> debbugs.gnu.org (full text, mbox):
Hello,
<znavko <at> tutanota.com> skribis:
> Thanks to Leo Famulari patch here https://lists.gnu.org/archive/html/bug-guix/2018-12/msg00345.html, it is working now!
>
> 1. I downloaded graphics.scm from Guix Cgit: http://git.savannah.gnu.org/cgit/guix.git/plain/gnu/packages/graphics.scm
> 2. Applied Leo Famulari patch like this: `path graphisc.scm blender-80.patch`
> 3. Installed form file: `guix package -f graphics.scm -i blender`
> Blender 2.80 is now working fine, rendering ok!
So I guess that confirms we should apply the patch Leo posted. :-)
Leo?
Thanks,
Ludo’.
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(Sun, 06 Jan 2019 00:28:01 GMT)
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Message #16 received at 33608 <at> debbugs.gnu.org (full text, mbox):
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On Sat, Jan 05, 2019 at 07:06:59PM +0100, Ludovic Courtès wrote:
> Hello,
>
> <znavko <at> tutanota.com> skribis:
>
> > Thanks to Leo Famulari patch here https://lists.gnu.org/archive/html/bug-guix/2018-12/msg00345.html, it is working now!
> >
> > 1. I downloaded graphics.scm from Guix Cgit: http://git.savannah.gnu.org/cgit/guix.git/plain/gnu/packages/graphics.scm
> > 2. Applied Leo Famulari patch like this: `path graphisc.scm blender-80.patch`
> > 3. Installed form file: `guix package -f graphics.scm -i blender`
> > Blender 2.80 is now working fine, rendering ok!
>
> So I guess that confirms we should apply the patch Leo posted. :-)
> Leo?
Perhaps :)
Usually we don't package things described by upstream as "beta", which
is what my patch does.
But since our Blender package is currently broken, I guess it's the
right thing to do.
I will test one more possible fix to our current Blender package, and if
that fails,I will push the patch to update to "2.80-beta".
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Message #19 received at submit <at> debbugs.gnu.org (full text, mbox):
On 06/01/2019 01.27, Leo Famulari wrote:
> But since our Blender package is currently broken, I guess it's the
> right thing to do.
>
> I will test one more possible fix to our current Blender package, and if
> that fails,I will push the patch to update to "2.80-beta".
Sounds reasonable. However, Blender is a case where it might be
worthwhile to keep a 2.79 around even after the final release of 2.8,
because the graphics card requirements have been increased to OpenGL
core 3.3 *
* https://www.blender.org/2-8/
--
Thorsten Wilms
thorwil's design for free software:
http://thorwil.wordpress.com/
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(Sun, 06 Jan 2019 18:20:02 GMT)
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Message #22 received at 33608 <at> debbugs.gnu.org (full text, mbox):
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On Sun, Jan 06, 2019 at 12:03:03PM +0100, Thorsten Wilms wrote:
> Sounds reasonable. However, Blender is a case where it might be worthwhile
> to keep a 2.79 around even after the final release of 2.8, because the
> graphics card requirements have been increased to OpenGL core 3.3 *
>
> * https://www.blender.org/2-8/
But, is Guix's Blender 2.79 package working for anyone? For me and
znavko, the graphical user interface is completely blank. Does Blender
have a "headless" use case?
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Message #25 received at 33608 <at> debbugs.gnu.org (full text, mbox):
On 06/01/2019 19.19, Leo Famulari wrote:
> But, is Guix's Blender 2.79 package working for anyone?
The GUI is blank here, too. Looking at the last file I edited with a
perfectly fine working, Guix-provided Blender, things where still
alright 9th of December. Though I'm not sure how regular my updates have
been.
--
Thorsten Wilms
thorwil's design for free software:
http://thorwil.wordpress.com/
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(Wed, 09 Jan 2019 19:37:01 GMT)
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Message #28 received at 33608 <at> debbugs.gnu.org (full text, mbox):
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On Mon, Jan 07, 2019 at 09:18:50AM +0100, Thorsten Wilms wrote:
> On 06/01/2019 19.19, Leo Famulari wrote:
> > But, is Guix's Blender 2.79 package working for anyone?
>
> The GUI is blank here, too. Looking at the last file I edited with a
> perfectly fine working, Guix-provided Blender, things where still alright
> 9th of December. Though I'm not sure how regular my updates have been.
I didn't bisect but I think the problem began after core-updates was
merged into master around that time.
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33608 <at> debbugs.gnu.org and Leo Famulari <leo <at> famulari.name>
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(Wed, 09 Jan 2019 23:58:02 GMT)
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bug archived.
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(Thu, 07 Feb 2019 12:24:06 GMT)
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bug unarchived.
Request was from
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(Tue, 19 Feb 2019 20:54:02 GMT)
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Message #37 received at 33608 <at> debbugs.gnu.org (full text, mbox):
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On Sun, Jan 06, 2019 at 12:03:03PM +0100, Thorsten Wilms wrote:
> Sounds reasonable. However, Blender is a case where it might be worthwhile
> to keep a 2.79 around even after the final release of 2.8, because the
> graphics card requirements have been increased to OpenGL core 3.3 *
I think this problem has finally been reported and fixed upstream:
Reports:
https://lists.blender.org/pipermail/bf-committers/2019-February/049823.html
https://blenderartists.org/t/new-blender-install-gui-is-empty-no-icons-controls-etc/1145751
Fix commmit:
https://git.blender.org/gitweb/gitweb.cgi/blender.git/commit/1db47a2ccd1e68994bf8140eba6cc2a26a2bc91f
I didn't test the fix but it's reported to work in that mailing list
discussion.
Blender 2.8 is working fine for my very limited use case, so I'm not
going to resurrect Blender 2.79 in Guix.
However, if somebody sends a patch that brings it back in a working
state, we can have both versions in Guix during the 2.79 -> 2.8 upstream
transition.
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(Wed, 20 Mar 2019 11:24:03 GMT)
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bug unarchived.
Request was from
Mark H Weaver <mhw <at> netris.org>
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(Wed, 20 Mar 2019 22:36:03 GMT)
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(Wed, 20 Mar 2019 22:38:01 GMT)
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Message #44 received at 33608 <at> debbugs.gnu.org (full text, mbox):
Hi Leo and Thorsten,
Leo Famulari <leo <at> famulari.name> writes:
> On Sun, Jan 06, 2019 at 12:03:03PM +0100, Thorsten Wilms wrote:
>> Sounds reasonable. However, Blender is a case where it might be worthwhile
>> to keep a 2.79 around even after the final release of 2.8, because the
>> graphics card requirements have been increased to OpenGL core 3.3 *
Indeed, this is an issue for us, since I'm not aware of any x86_64
laptop that supports OpenGL 3 and can be initialized without the use of
nonfree software. In particular, the Thinkpad X200 does not support
OpenGL 3.
> I think this problem has finally been reported and fixed upstream:
>
> Reports:
>
> https://lists.blender.org/pipermail/bf-committers/2019-February/049823.html
> https://blenderartists.org/t/new-blender-install-gui-is-empty-no-icons-controls-etc/1145751
>
> Fix commmit:
>
> https://git.blender.org/gitweb/gitweb.cgi/blender.git/commit/1db47a2ccd1e68994bf8140eba6cc2a26a2bc91f
>
> I didn't test the fix but it's reported to work in that mailing list
> discussion.
>
> Blender 2.8 is working fine for my very limited use case, so I'm not
> going to resurrect Blender 2.79 in Guix.
>
> However, if somebody sends a patch that brings it back in a working
> state, we can have both versions in Guix during the 2.79 -> 2.8 upstream
> transition.
Thanks very much for finding this bug report and fix, Leo!
I applied it and it works on my X200.
FYI, I resurrected blender-2.79b on our master branch in commit
e625dda1af967c5897b54c904dcdf4cfeca04768.
Regards,
Mark
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(Thu, 21 Mar 2019 17:42:02 GMT)
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Message #47 received at 33608-done <at> debbugs.gnu.org (full text, mbox):
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On Wed, Mar 20, 2019 at 06:32:22PM -0400, Mark H Weaver wrote:
> Indeed, this is an issue for us, since I'm not aware of any x86_64
> laptop that supports OpenGL 3 and can be initialized without the use of
> nonfree software. In particular, the Thinkpad X200 does not support
> OpenGL 3.
Okay, in that case let's keep it around.
> FYI, I resurrected blender-2.79b on our master branch in commit
> e625dda1af967c5897b54c904dcdf4cfeca04768.
Thank you!
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bug archived.
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