GNU bug report logs -
#34932
[PATCH] gnu: godot: Update to 3.1.
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Reported by: Brett Gilio <brettg <at> posteo.net>
Date: Thu, 21 Mar 2019 01:16:01 UTC
Severity: normal
Tags: patch
Done: Marius Bakke <mbakke <at> fastmail.com>
Bug is archived. No further changes may be made.
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bug#34932
; Package
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(Thu, 21 Mar 2019 01:16:02 GMT)
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Brett Gilio <brettg <at> posteo.net>
:
New bug report received and forwarded. Copy sent to
guix-patches <at> gnu.org
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(Thu, 21 Mar 2019 01:16:02 GMT)
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Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):
[0001-gnu-godot-Update-to-3.1.patch (text/x-patch, inline)]
From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
From: Brett Gilio <brettg <at> posteo.net>
Date: Wed, 20 Mar 2019 20:13:30 -0500
Subject: [PATCH] gnu: godot: Update to 3.1.
* gnu/packages/game-development.scm (godot): Update to 3.1.
Remove openssl from recursive-delete.
---
gnu/packages/game-development.scm | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 25935aafc..fe136a3bd 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -14,6 +14,7 @@
;;; Copyright © 2017 Arun Isaac <arunisaac <at> systemreboot.net>
;;; Copyright © 2017 Rutger Helling <rhelling <at> mykolab.com>
;;; Copyright © 2018 Marius Bakke <mbakke <at> fastmail.com>
+;;; Copyright © 2019 Brett Gilio <brettg <at> posteo.net>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -1113,7 +1114,7 @@ games.")
(define-public godot
(package
(name "godot")
- (version "3.0.6")
+ (version "3.1")
(source (origin
(method git-fetch)
(uri (git-reference
@@ -1122,7 +1123,7 @@ games.")
(file-name (git-file-name name version))
(sha256
(base32
- "0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
+ "1z37znqzbn0x8s04pb9dxzni9jzl8m59nfrr14vypww42f9l5i7i"))
(modules '((guix build utils)))
(snippet
'(begin
@@ -1137,7 +1138,6 @@ games.")
"libvorbis"
"libvpx"
"libwebp"
- "openssl"
"opus"
"zlib"))
#t)))))
--
2.21.0
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(Thu, 21 Mar 2019 01:21:01 GMT)
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Message #8 received at 34932 <at> debbugs.gnu.org (full text, mbox):
This patch is definitely not finished. I need some help. I know that the
openssl directory is being deleted in favor of it being compiled using
the openssl version from the inputs. However, with this line in the
recipe, it fails to compile. Is it perhaps a version compatibility with
openssl?
On 21.03.2019 02:14, Brett Gilio wrote:
>
Reply sent
to
Marius Bakke <mbakke <at> fastmail.com>
:
You have taken responsibility.
(Thu, 30 Jan 2020 11:41:01 GMT)
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Notification sent
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Brett Gilio <brettg <at> posteo.net>
:
bug acknowledged by developer.
(Thu, 30 Jan 2020 11:41:01 GMT)
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Message #13 received at 34932-done <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
Brett Gilio <brettg <at> posteo.net> writes:
> From 3f9012635d3ff9fabf341236f1cb60c58a9d3581 Mon Sep 17 00:00:00 2001
> From: Brett Gilio <brettg <at> posteo.net>
> Date: Wed, 20 Mar 2019 20:13:30 -0500
> Subject: [PATCH] gnu: godot: Update to 3.1.
>
> * gnu/packages/game-development.scm (godot): Update to 3.1.
> Remove openssl from recursive-delete.
Looks like this fell through the cracks. godot is at 3.1.2 on master
now, closing!
[signature.asc (application/pgp-signature, inline)]
bug archived.
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.
(Thu, 27 Feb 2020 12:24:04 GMT)
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This bug report was last modified 4 years and 57 days ago.
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