GNU bug report logs -
#44039
[PATCH] gnu: Add slade.
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Reported by: James Smith <jsubuntuxp <at> disroot.org>
Date: Fri, 16 Oct 2020 18:45:02 UTC
Severity: normal
Tags: patch
Done: Ludovic Courtès <ludo <at> gnu.org>
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Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):
* gnu/packages/game-development.scm (slade): New variable.
---
gnu/packages/game-development.scm | 56 ++++++++++++++++++++++++++++++-
1 file changed, 55 insertions(+), 1 deletion(-)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 96ed2f9da4..55d60d03a3 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -20,6 +20,7 @@
;;; Copyright © 2020 Nicolas Goaziou <mail <at> nicolasgoaziou.fr>
;;; Copyright © 2020 Timotej Lazar <timotej.lazar <at> araneo.si>
;;; Copyright © 2020 Giacomo Leidi <goodoldpaul <at> autistici.org>
+;;; Copyright © 2020 James Smith <jsubuntuxp <at> disroot.org>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -37,7 +38,7 @@
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
(define-module (gnu packages game-development)
- #:use-module (srfi srfi-1)
+ #:use-module ((srfi srfi-1) #:hide (zip))
#:use-module (ice-9 match)
#:use-module ((guix licenses) #:prefix license:)
#:use-module (guix packages)
@@ -94,6 +95,7 @@
#:use-module (gnu packages tls)
#:use-module (gnu packages video)
#:use-module (gnu packages web)
+ #:use-module (gnu packages wxwidgets)
#:use-module (gnu packages xdisorg)
#:use-module (gnu packages xiph)
#:use-module (gnu packages xml)
@@ -2505,3 +2507,55 @@ fully dynamic omnidirectional shadows, global illumination, HDR lighting,
deferred shading, morphological / temporal / multisample anti-aliasing, and
much more.")
(license license:zlib))))
+
+(define-public slade
+ (package
+ (name "slade")
+ (version "3.1.12a")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/sirjuddington/SLADE")
+ (commit version)))
+ (sha256 (base32 "1q37pqibnrbdd7zjx7h2kfi0q9nc63cc96q9ya4x3fvsrf64n6yd"))
+ (file-name (git-file-name name version))))
+ (build-system cmake-build-system)
+ (arguments
+ '(#:configure-flags
+ (list "-DWX_GTK3=ON" "-DNO_WEBVIEW=ON"
+ (string-append "-DWITH_WXPATH="
+ (assoc-ref %build-inputs "wxwidgets") "/bin")
+ (string-append "-DwxWidgets_LIBRARIES="
+ (assoc-ref %build-inputs "wxwidgets") "/lib"))
+ #:phases
+ (modify-phases %standard-phases
+ (add-after 'install 'patch-gdk-backend
+ ;; Set GDK_BACKEND to x11 to prevent crash on Wayland.
+ ;; See https://github.com/sirjuddington/SLADE/issues/1097 for details.
+ (lambda* _
+ (wrap-program
+ (string-append (assoc-ref %outputs "out") "/bin/slade")
+ `("GDK_BACKEND" "" = (,"x11")))
+ #t)))
+ #:tests? #f))
+ (inputs
+ `(("curl" ,curl)
+ ("fluidsynth" ,fluidsynth)
+ ("freeimage" ,freeimage)
+ ("ftgl" ,ftgl)
+ ("glew" ,glew)
+ ("gtk+" ,gtk+)
+ ("sfml" ,sfml)
+ ("wxwidgets" ,wxwidgets-3.1)))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)
+ ("which" ,which)
+ ("zip" ,zip)))
+ (home-page "https://slade.mancubus.net")
+ (synopsis "Doom game data editor")
+ (description "SLADE3 is a modern editor for Doom-engine based games and
+source ports. It has the ability to view, modify, and write many different game-
+specific formats, and even convert between some of them, or from/to other generic
+formats such as PNG.")
+ (license license:gpl2)))
--
2.28.0
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Message #8 received at submit <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
James,
Thanks for the patch!
James Smith 写道:
> +(define-public slade
Let's keep modules vaguely alphabetical. Could you move this
above ‘tiled’?
> + (add-after 'install 'patch-gdk-backend
Nitpick: it's not patching anything.
> + ;; Set GDK_BACKEND to x11 to prevent crash on
> Wayland.
> + ;; See
> https://github.com/sirjuddington/SLADE/issues/1097 for details.
> + (lambda* _
No need for lambda* over lambda when you're not using any of its
extended features....
> + (string-append (assoc-ref %outputs "out")
> "/bin/slade")
...however, you *could* use its keyword arguments to get rid of
this ugly %outputs pseudo-global. See below.
> + `("GDK_BACKEND" "" = (,"x11")))
This works but the "" and , are redundant.
All in all, the phase can be rewritten as:
(add-after 'install 'wrap-with-x11-gdk-backend
;; Set GDK_BACKEND to x11 to prevent crash on Wayland.
See
;; https://github.com/sirjuddington/SLADE/issues/1097
for details.
(lambda* (#:key outputs #:allow-other-keys)
(wrap-program
(string-append (assoc-ref outputs "out")
"/bin/slade")
'("GDK_BACKEND" = ("x11")))
#t)))
> + #:tests? #f))
Are there no tests at all? If so, note in a comment:
#:tests? #f)) ; no test suite
Same if there are tests but they're broken or pointless (linting
etc.).
There's one more problem:
set(ZIP_COMMAND "${ZIPTOOL_ZIP_EXECUTABLE}" -X -UN=UTF8 -9 -r \
"${CMAKE_BINARY_DIR}/slade.pk3" .)
Even zip -X won't create an identical archive on every run. There
doesn't seem to be an option to do so. The result:
--- /gnu/store/aaa-slade-3.1.12a/share/slade3/slade.pk3
+++ /gnu/store/bbb-slade-3.1.12a/share/slade3/slade.pk3
Zip file size: 3624588 bytes, number of entries: 768
-drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:17 html/
-drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:17 config/
-drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:17 config/colours/
+drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:31 html/
+drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:31 config/
+drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:31 config/colours/
This is not ideal: Guix aims for reproducible builds.
The following made multiple builds on one machine identical, but
was not consistent between file systems, probably due to readdir
order:
+ (add-before 'build 'reset-slade.pk3-timestamps
+ ;; This appears sufficient to make slade.pk3 reproducible.
+ (lambda _
+ (invoke "find" "../source/dist/res" "-exec" "touch"
+ "--no-dereference" "-t" "197001010000.00" "{}"
"+")))
I suppose I could try using find to sort the files before invoking
zip, or something. Thoughts?
Kind regards,
T G-R
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Message #14 received at submit <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
Tobias Geerinckx-Rice via Guix-patches via 写道:
> All in all, the phase can be rewritten as:
Grumble:
[Message part 2 (text/plain, inline)]
(add-after 'install 'patch-gdk-backend
;; Set GDK_BACKEND to x11 to prevent crash on Wayland.
See
;; https://github.com/sirjuddington/SLADE/issues/1097
for details.
(lambda* (#:key outputs #:allow-other-keys)
(wrap-program
(string-append (assoc-ref outputs "out")
"/bin/slade")
'("GDK_BACKEND" = ("x11")))
#t)))
[Message part 3 (text/plain, inline)]
Kind regards,
T G-R
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Message #20 received at submit <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
Tobias,
On Fri, 16 Oct 2020 14:07:46 -0700,
Tobias Geerinckx-Rice wrote:
>
>> +(define-public slade
>>
> Let's keep modules vaguely alphabetical. Could you move this above
>
> ‘tiled’?
>
Sure thing, I didn't see anything in the manual about sorting alphabetically and
other definitions weren't in order either.
>
>> + (add-after 'install 'patch-gdk-backend
>>
> Nitpick: it's not patching anything.
>
Now that you point that out, patch wasn't the word I was looking for.
>
>> + `("GDK_BACKEND" "" = (,"x11")))
>>
> This works but the "" and , are redundant.
>
Thanks for pointing that out, I didn't see any existing examples doing it that
way.
> All in all, the phase can be rewritten as:
>
> (add-after 'install 'wrap-with-x11-gdk-backend
>
> ;; Set GDK_BACKEND to x11 to prevent crash on Wayland.
>
> See
>
> ;; https://github.com/sirjuddington/SLADE/issues/1097
>
> for details.
>
> (lambda* (#:key outputs #:allow-other-keys)
>
> (wrap-program
>
> (string-append (assoc-ref outputs "out")
>
> "/bin/slade")
>
> '("GDK_BACKEND" = ("x11")))
>
> #t)))
>
Done.
>
>> + #:tests? #f))
>>
> Are there no tests at all? If so, note in a comment:
>
> #:tests? #f)) ; no test suite
>
Yeah, no tests.
> There's one more problem:
>
> set(ZIP_COMMAND "${ZIPTOOL_ZIP_EXECUTABLE}" -X -UN=UTF8 -9 -r \
>
> "${CMAKE_BINARY_DIR}/slade.pk3" .)
>
> Even zip -X won't create an identical archive on every run. There
>
> doesn't seem to be an option to do so. The result:
>
> --- /gnu/store/aaa-slade-3.1.12a/share/slade3/slade.pk3
>
> +++ /gnu/store/bbb-slade-3.1.12a/share/slade3/slade.pk3
>
> Zip file size: 3624588 bytes, number of entries: 768
>
> -drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:17 html/
>
> -drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:17 config/
>
> -drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:17 config/colours/
>
> +drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:31 html/
>
> +drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:31 config/
>
> +drwxr-xr-x 3.0 unx 0 b- stor 20-Oct-16 19:31 config/colours/
>
> This is not ideal: Guix aims for reproducible builds.
>
I didn't think to check zip-compressed files.
> The following made multiple builds on one machine identical, but was
>
> not consistent between file systems, probably due to readdir order:
>
> + (add-before 'build 'reset-slade.pk3-timestamps
>
> + ;; This appears sufficient to make slade.pk3 reproducible.
>
> + (lambda _
>
> + (invoke "find" "../source/dist/res" "-exec" "touch"
>
> + "--no-dereference" "-t" "197001010000.00" "{}" "+")))
>
> I suppose I could try using find to sort the files before invoking
>
> zip, or something. Thoughts?
>
Unless there's a better way, let's do that.
Thanks for your help,
James Smith
[v2-0001-gnu-Add-slade.patch (text/plain, attachment)]
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Message #26 received at 44039 <at> debbugs.gnu.org (full text, mbox):
Hi,
Tobias Geerinckx-Rice <me <at> tobias.gr> skribis:
> The following made multiple builds on one machine identical, but was
> not consistent between file systems, probably due to readdir order:
>
> + (add-before 'build 'reset-slade.pk3-timestamps
> + ;; This appears sufficient to make slade.pk3 reproducible.
> + (lambda _
> + (invoke "find" "../source/dist/res" "-exec" "touch"
> + "--no-dereference" "-t" "197001010000.00" "{}" "+")))
It’s surprising that this is necessary because the ‘unpack’ phase copies
the source directory preserving the mtime of files and since those files
are in the store, their mtime is 1:
;; Preserve timestamps (set to the Epoch) on the copied tree so that
;; things work deterministically.
(copy-recursively source "."
#:keep-mtime? #t)
Thoughts?
Anyhow, we can probably push v2.
Thanks,
Ludo’.
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Message #29 received at 44039 <at> debbugs.gnu.org (full text, mbox):
I have a couple of questions since I'm new to this sort of thing:
1. Do I need to rebase first?
2. If I do, are there any final changes needed?
James Smith
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Message #32 received at 44039 <at> debbugs.gnu.org (full text, mbox):
Hi,
James Smith <jsubuntuxp <at> gmail.com> skribis:
> I have a couple of questions since I'm new to this sort of thing:
> 1. Do I need to rebase first?
> 2. If I do, are there any final changes needed?
Like I wrote, it seems that v2 mostly fits the bill. The only potential
issue as I see it is the new ‘reset-slade.pk3-timestamps’ phase: I don’t
see what effect it has, like I wrote, so I wonder if it’s necessary.
Tobias, WDYT?
Thanks,
Ludo’.
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Message #35 received at 44039 <at> debbugs.gnu.org (full text, mbox):
[Message part 1 (text/plain, inline)]
Ludovic Courtès 写道:
> Like I wrote, it seems that v2 mostly fits the bill. The only
> potential
> issue as I see it is the new ‘reset-slade.pk3-timestamps’ phase:
> I don’t
> see what effect it has, like I wrote, so I wonder if it’s
> necessary.
I need more information to have any opinion :-)
What are you looking at to gauge its effects? You seem to be
claiming it has none for you, is that correct?
I build on tmpfs BTW. Perhaps other file systems could introduce
more ‘fun’.
Kind regards,
T G-R
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Message #38 received at 44039 <at> debbugs.gnu.org (full text, mbox):
Tobias Geerinckx-Rice <me <at> tobias.gr> skribis:
> Ludovic Courtès 写道:
>> Like I wrote, it seems that v2 mostly fits the bill. The only
>> potential
>> issue as I see it is the new ‘reset-slade.pk3-timestamps’ phase: I
>> don’t
>> see what effect it has, like I wrote, so I wonder if it’s necessary.
>
> I need more information to have any opinion :-)
>
> What are you looking at to gauge its effects? You seem to be claiming
> it has none for you, is that correct?
I didn’t test it, I’m just noticing that (1) the checkout in the store
has timestamps set to 1, and (2) the ‘unpack’ phase preserves timestamps
when it copies it.
So this phase could only have an effect on files created between the
‘unpack’ phase and the ‘build’ phase I think, unless I’m overlooking
something.
Thanks,
Ludo’.
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Message #41 received at 44039 <at> debbugs.gnu.org (full text, mbox):
Hi,
Has it been decided on whether it's neccessary to use
'reset-slade.pk3-timestamps' yet?
Thanks,
James Smith
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Message #44 received at 44039 <at> debbugs.gnu.org (full text, mbox):
* gnu/packages/game-development.scm (slade): New variable.
---
I noticed there was a new release for slade, so I updated the patch and made some minor tweaks to it.
James Smith
gnu/packages/game-development.scm | 64 ++++++++++++++++++++++++++++++-
1 file changed, 63 insertions(+), 1 deletion(-)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 40807450ea..7e1f9f4b39 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -22,6 +22,7 @@
;;; Copyright © 2020 Giacomo Leidi <goodoldpaul <at> autistici.org>
;;; Copyright © 2021 Alexandru-Sergiu Marton <brown121407 <at> posteo.ro>
;;; Copyright © 2021 Dmitry Polyakov <polyakov <at> liltechdude.xyz>
+;;; Copyright © 2020-2021 James Smith <jsubuntuxp <at> disroot.org>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -39,7 +40,7 @@
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
(define-module (gnu packages game-development)
- #:use-module (srfi srfi-1)
+ #:use-module ((srfi srfi-1) #:hide (zip))
#:use-module (ice-9 match)
#:use-module ((guix licenses) #:prefix license:)
#:use-module (guix packages)
@@ -55,6 +56,7 @@
#:use-module (gnu packages audio)
#:use-module (gnu packages autotools)
#:use-module (gnu packages base)
+ #:use-module (gnu packages bash)
#:use-module (gnu packages boost)
#:use-module (gnu packages compression)
#:use-module (gnu packages check)
@@ -99,6 +101,7 @@
#:use-module (gnu packages tls)
#:use-module (gnu packages video)
#:use-module (gnu packages web)
+ #:use-module (gnu packages wxwidgets)
#:use-module (gnu packages xdisorg)
#:use-module (gnu packages xiph)
#:use-module (gnu packages xml)
@@ -447,6 +450,65 @@ GUI toolkit, lighting and physics frameworks and @code{Tiled} TMX format
support.")
(license license:gpl3+)))
+(define-public slade
+ (package
+ (name "slade")
+ (version "3.1.13")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/sirjuddington/SLADE")
+ (commit version)))
+ (sha256 (base32 "009yc5m6y074wfalvwbrnv2zsmaf9yhbi8hzgs973di0zqnqv011"))
+ (file-name (git-file-name name version))))
+ (build-system cmake-build-system)
+ (arguments
+ '(#:configure-flags
+ (list "-DWX_GTK3=ON" "-DNO_WEBVIEW=ON"
+ (string-append "-DWITH_WXPATH="
+ (assoc-ref %build-inputs "wxwidgets") "/bin")
+ (string-append "-DwxWidgets_LIBRARIES="
+ (assoc-ref %build-inputs "wxwidgets") "/lib"))
+ #:phases
+ (modify-phases %standard-phases
+ (add-before 'build 'reset-slade.pk3-timestamps
+ ;; This is neccessary to make slade reproducible.
+ (lambda _
+ (invoke "find" "../source/dist/res" "-exec" "touch"
+ "--no-dereference" "-t" "197001010000.00" "{}"
+ "+")))
+ (add-after 'install 'wrap-with-x11-gdk-backend
+ ;; Set GDK_BACKEND to x11 to prevent crash on Wayland.
+ ;; See https://github.com/sirjuddington/SLADE/issues/1097 for details.
+ (lambda* (#:key outputs #:allow-other-keys)
+ (wrap-program
+ (string-append (assoc-ref outputs "out")
+ "/bin/slade")
+ '("GDK_BACKEND" = ("x11"))))))
+ #:tests? #f)) ;; No test suite.
+ (inputs
+ `(("bash" ,bash-minimal)
+ ("curl" ,curl)
+ ("fluidsynth" ,fluidsynth)
+ ("freeimage" ,freeimage)
+ ("ftgl" ,ftgl)
+ ("glew" ,glew)
+ ("gtk+" ,gtk+)
+ ("sfml" ,sfml)
+ ("wxwidgets" ,wxwidgets-3.1)))
+ (native-inputs
+ `(("pkg-config" ,pkg-config)
+ ("which" ,which)
+ ("zip" ,zip)))
+ (home-page "https://slade.mancubus.net")
+ (synopsis "Doom game data editor")
+ (description "SLADE3 is a modern editor for Doom-engine based games and
+source ports. It has the ability to view, modify, and write many different game-
+specific formats, and even convert between some of them, or from/to other generic
+formats such as PNG.")
+ (license license:gpl2)))
+
(define-public tiled
(package
(name "tiled")
--
2.33.0
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:
You have taken responsibility.
(Wed, 22 Sep 2021 14:22:02 GMT)
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James Smith <jsubuntuxp <at> disroot.org>
:
bug acknowledged by developer.
(Wed, 22 Sep 2021 14:22:03 GMT)
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Message #49 received at 44039-done <at> debbugs.gnu.org (full text, mbox):
Hi,
James Smith <jsubuntuxp <at> disroot.org> skribis:
> * gnu/packages/game-development.scm (slade): New variable.
Applied, thanks!
After investigating, I found that the ‘reset-slade.pk3-timestamps’ was
necessary due to <https://bugs.gnu.org/44741>, fixed on ‘core-updates’,
so I added a comment mentioning it.
BTW, note that we’d normally use ‘find-files’ & co. instead of invoking
the ‘find’ command.
Ludo’.
bug archived.
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This bug report was last modified 2 years and 187 days ago.
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Copyright (C) 1999 Darren O. Benham,
1997,2003 nCipher Corporation Ltd,
1994-97 Ian Jackson.