GNU bug report logs - #44541
Blender addon can't find Python libraries

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Package: guix;

Reported by: raingloom <raingloom <at> riseup.net>

Date: Mon, 9 Nov 2020 22:30:02 UTC

Severity: normal

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Report forwarded to bug-guix <at> gnu.org:
bug#44541; Package guix. (Mon, 09 Nov 2020 22:30:02 GMT) Full text and rfc822 format available.

Acknowledgement sent to raingloom <raingloom <at> riseup.net>:
New bug report received and forwarded. Copy sent to bug-guix <at> gnu.org. (Mon, 09 Nov 2020 22:30:02 GMT) Full text and rfc822 format available.

Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):

From: raingloom <raingloom <at> riseup.net>
To: Guix Bugs <bug-guix <at> gnu.org>
Subject: Blender addon can't find Python libraries
Date: Sun, 8 Nov 2020 23:22:30 +0100
I've been meaning to report this for a while, but forgot. Can't test it
right now, but I'm pretty sure it's still relevant. (that reminds me, i
should finish updating the Blender package too)

Reproduce by installing an addon like AnimationNodes. Or just open the
scripting REPL and enter 'import numpy'.

I've tried fixing it before, but didn't get far. Will probably try
again *eventually*, but I have a bunch of other - more pressing -
projects right now.

In the long run, it would also be cool if we could provision Blender
configs with Guix, but that's another discussion that probably needs
some upstream involvement. But it would be cool if Guix could be used by
more artists.




Information forwarded to bug-guix <at> gnu.org:
bug#44541; Package guix. (Tue, 30 Mar 2021 04:32:02 GMT) Full text and rfc822 format available.

Message #8 received at 44541 <at> debbugs.gnu.org (full text, mbox):

From: Sébastien Lerique <sl <at> eauchat.org>
To: 44541 <at> debbugs.gnu.org
Subject: Re: Blender addon can't find Python libraries
Date: Tue, 30 Mar 2021 13:31:39 +0900
Hi raingloom,

> Reproduce by installing an addon like AnimationNodes. Or just 
> open thescripting REPL and enter 'import numpy'.

I just hit this, and calling blender with 
`--python-use-system-env` works as a workaround. Is this maybe 
expected behaviour?

Sébastien




Information forwarded to bug-guix <at> gnu.org:
bug#44541; Package guix. (Wed, 31 Mar 2021 01:24:02 GMT) Full text and rfc822 format available.

Message #11 received at 44541 <at> debbugs.gnu.org (full text, mbox):

From: raingloom <raingloom <at> riseup.net>
To: Sébastien Lerique <sl <at> eauchat.org>
Cc: 44541 <at> debbugs.gnu.org
Subject: Re: bug#44541: Blender addon can't find Python libraries
Date: Wed, 31 Mar 2021 03:18:12 +0200
On Tue, 30 Mar 2021 13:31:39 +0900
Sébastien Lerique <sl <at> eauchat.org> wrote:

> Hi raingloom,
> 
> > Reproduce by installing an addon like AnimationNodes. Or just 
> > open thescripting REPL and enter 'import numpy'.  
> 
> I just hit this, and calling blender with 
> `--python-use-system-env` works as a workaround. Is this maybe 
> expected behaviour?
> 
> Sébastien
> 
> 
> 

Ah, missed that flag. I don't think it's necessarily expected, I
remember it working without that on Arch, and I don't think they patch
Blender. I could just pacman -Si python-numpy and Animation Nodes
worked.
Maybe we should make that the default if we wanna package Blender
addons. (Which I very much want. A reproducible art pipeline would be a
very nice use case indeed.)




This bug report was last modified 3 years and 20 days ago.

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