GNU bug report logs -
#44541
Blender addon can't find Python libraries
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Reported by: raingloom <raingloom <at> riseup.net>
Date: Mon, 9 Nov 2020 22:30:02 UTC
Severity: normal
Done: Vinicius Monego <monego <at> posteo.net>
Bug is archived. No further changes may be made.
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bug#44541
; Package
guix
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(Mon, 09 Nov 2020 22:30:02 GMT)
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raingloom <raingloom <at> riseup.net>
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(Mon, 09 Nov 2020 22:30:02 GMT)
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Message #5 received at submit <at> debbugs.gnu.org (full text, mbox):
I've been meaning to report this for a while, but forgot. Can't test it
right now, but I'm pretty sure it's still relevant. (that reminds me, i
should finish updating the Blender package too)
Reproduce by installing an addon like AnimationNodes. Or just open the
scripting REPL and enter 'import numpy'.
I've tried fixing it before, but didn't get far. Will probably try
again *eventually*, but I have a bunch of other - more pressing -
projects right now.
In the long run, it would also be cool if we could provision Blender
configs with Guix, but that's another discussion that probably needs
some upstream involvement. But it would be cool if Guix could be used by
more artists.
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bug-guix <at> gnu.org
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bug#44541
; Package
guix
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(Tue, 30 Mar 2021 04:32:02 GMT)
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Message #8 received at 44541 <at> debbugs.gnu.org (full text, mbox):
Hi raingloom,
> Reproduce by installing an addon like AnimationNodes. Or just
> open thescripting REPL and enter 'import numpy'.
I just hit this, and calling blender with
`--python-use-system-env` works as a workaround. Is this maybe
expected behaviour?
Sébastien
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bug-guix <at> gnu.org
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bug#44541
; Package
guix
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(Wed, 31 Mar 2021 01:24:02 GMT)
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Message #11 received at 44541 <at> debbugs.gnu.org (full text, mbox):
On Tue, 30 Mar 2021 13:31:39 +0900
Sébastien Lerique <sl <at> eauchat.org> wrote:
> Hi raingloom,
>
> > Reproduce by installing an addon like AnimationNodes. Or just
> > open thescripting REPL and enter 'import numpy'.
>
> I just hit this, and calling blender with
> `--python-use-system-env` works as a workaround. Is this maybe
> expected behaviour?
>
> Sébastien
>
>
>
Ah, missed that flag. I don't think it's necessarily expected, I
remember it working without that on Arch, and I don't think they patch
Blender. I could just pacman -Si python-numpy and Animation Nodes
worked.
Maybe we should make that the default if we wanna package Blender
addons. (Which I very much want. A reproducible art pipeline would be a
very nice use case indeed.)
Reply sent
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Vinicius Monego <monego <at> posteo.net>
:
You have taken responsibility.
(Sun, 07 Jul 2024 04:12:02 GMT)
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raingloom <raingloom <at> riseup.net>
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bug acknowledged by developer.
(Sun, 07 Jul 2024 04:12:02 GMT)
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Message #16 received at 44541-done <at> debbugs.gnu.org (full text, mbox):
Em dom, 2020-11-08 às 23:22 +0100, raingloom escreveu:
> I've been meaning to report this for a while, but forgot. Can't test
> it
> right now, but I'm pretty sure it's still relevant. (that reminds me,
> i
> should finish updating the Blender package too)
>
> Reproduce by installing an addon like AnimationNodes. Or just open
> the
> scripting REPL and enter 'import numpy'.
>
> I've tried fixing it before, but didn't get far. Will probably try
> again *eventually*, but I have a bunch of other - more pressing -
> projects right now.
>
> In the long run, it would also be cool if we could provision Blender
> configs with Guix, but that's another discussion that probably needs
> some upstream involvement. But it would be cool if Guix could be used
> by
> more artists.
>
Closing as fixed.
Vinicius
bug archived.
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internal_control <at> debbugs.gnu.org
.
(Sun, 04 Aug 2024 11:24:13 GMT)
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This bug report was last modified 148 days ago.
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